Material FX Composer 2 extension: Difference between revisions
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Revision as of 22:26, 13 June 2007
<material id="Material" name="New_Effect_Material"> <instance_effect url="#Effect"> <technique_hint platform="PS3" ref="Main"/> <technique_hint platform="PC-OGL" ref="Main"/> <setparam ref="Script"> <float>0.8</float> </setparam> <setparam ref="WorldITXf"> <float4x4>2.64034 0 0 0 0 2.64034 0 0 0 0 2.64034 0 -0 -4.09349 -3.88875 </setparam> <setparam ref="WvpXf"> <float4x4>0.826384 -1.51316e-008 -0.826384 -3.2136 -0.424814 0.849628 -0. </setparam> <setparam ref="WorldXf"> <float4x4>0.378739 0 0 0 0 0.378739 0 1.55037 0 0 0.378739 1.47282 0 0 0 </setparam> <setparam ref="ViewIXf"> <float4x4>0.707107 -0.408248 0.57735 3.07478 -2.04465e-009 0.816497 0.577 </setparam> <setparam ref="Lamp0Pos"> <float3>0 1.55037 1.47282</float3> </setparam> <setparam ref="Lamp0Color"> <float3>1 1 1</float3> </setparam> <setparam ref="AmbiColor"> <float3>0.07 0.07 0.07</float3> </setparam> <setparam ref="Ks"> <float>0.4</float> </setparam> <setparam ref="Eccentricity"> <float>0.3</float> </setparam> <setparam ref="Bump"> <float>1</float> </setparam> <setparam ref="Kr"> <float>0.5</float> </setparam> <setparam ref="ColorTexture"> <surface type="2D"> <init_from>default_color</init_from> <format>R8G8B8</format> <size>1024 512 1</size> </surface> </setparam> <setparam ref="NormalTexture"> <surface type="2D"> <init_from>default_bump_normal</init_from> <format>R8G8B8A8</format> <size>1024 512 1</size> </surface> </setparam> <setparam ref="EnvTexture"> <surface type="CUBE"> <init_from>default_reflection</init_from> <format>R8G8B8A8</format> <size>512 512 1</size> </surface> </setparam> </instance_effect> <extra type="bind_object"> <technique profile="NV_bind_object"> <bind_object object="pointlight0" target="#Node2" sid="FXLightInstance"/> </technique> </extra> </material>